package org.ravenhearte.hardboild.gamelogic.items;

import org.ravenhearte.hardboild.assets.NodeAsset;
import org.ravenhearte.hardboild.assets.NodeAsset.AssetType;

public class LeatherBoots extends Boots {
	public LeatherBoots() {
		super("Leather Boots");
		NodeAsset mesh = new NodeAsset("Leather Boots", AssetType.OUTLINEDMODEL);
		mesh.load("LeatherBoots");
		setSpatial(mesh.get());
	}
}
